Art

Senior Gameplay Programmer

We at 10 Chambers are looking for a senior gameplay programmer to help us realize the design of our current and upcoming projects.

 

As a senior gameplay programmer at 10 Chambers, you will get to set the standard and apply your experience and expertise to prototype, iterate, and finalize features in a small and creative team. You will work close to the game design on all aspects of the player experience, including Animation, AI, Interaction, Combat, and Network syncing. 

 

At 10 Chambers, we are working in Unity and C#, which we find gives us a great balance between creative power, development speed, and quality. We can offer you a stimulating and challenging environment and constant opportunities to both apply and refine your skills.

 

We’re looking for people with strong communication skills. At 10 Chambers, you will get to work daily with talented developers from a wide range of disciplines in an open, non-competitive, and highly collaborative environment. 

 

Required Qualifications

 

Bonus Qualifications

 

10 Chambers is a small game studio based in the beautiful city of Stockholm, Sweden. We are an ambitious team of creative and highly experienced developers with a lifelong love for games. Right now, we’re working on GTFO, a 4-player hardcore co-op action/horror FPS currently in Early Access.

 

We’re now looking for new talents to join our team – people that want to join us in our journey of bringing GTFO to Version 1.0, and cooking up the next legendary co-op gaming experience. At 10 Chambers, you will get to work with talented developers from a wide range of disciplines in an open, non-competitive, and highly collaborative environment.

All openings:

Senior Gameplay Programmer

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Master Animator