10 Chambers Collective

PRESS RELEASE

January 24 2016

Ulf Andersson - The brain behind Payday - announces first game from new studio 10 Chambers Collective

After Ulf Andersson left his role as Creative Director at Starbreeze/Overkill Software last year he started a new independent studio - 10 Chambers Collective. The game studio, formed in May 2015, will both develop and publish their games.

"Over the years we created the best games and had the most fun with a small team. 10 Chambers is an attempt at keeping it small, and still deliver high quality games" says Ulf Andersson, Founder of 10 Chambers Collective.

"It might sound like development suicide but we have a brilliant team with a bunch of veterans, so we are confident and hungry for the challenge."


Team members are taking an equal share in the studio which is entirely self funded, to have the possibility to create games without restraint. They are a couple of months into development of their first game but can share some early details that it will be a first person shooter focusing heavily on a co-op experience.

"The best and most memorable moments in life are often ones that you share with others - and we believe the same goes for gaming" says Ulf Andersson. "In our new game, cooperation will be essential as you progress through the game, the further in you get the more you have to work together."

"Each session will be dynamic and give players the opportunity to decide how to tackle obstacles - whether by force, stealth or any other creative way - in order to survive whatever horrors they encounter" Ulf Andersson continues.


10 Chambers Collective is based in Stockholm, Sweden. More about the development team and the game will be revealed continuously - so make sure to follow 10 Chambers Collective on social media.

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