GUSTAV HOLMSTRÖM

Character Artist / Weapons / VFX / Guitar Mongering Mastah



Questions and answers.

- What did you do before 10 Chambers?

After years of university studies and game schools I started as an intern in the industry. Eventually I got employed making 3D-art, concepts and VFX.

- How did you end up at 10 Chambers?

Last year I started my own company and eventually realized that working alone is not as much fun as I thought it would be. So I partnered up with 10 Chambers Collective for some serious beez-neez.

Go back home