Technical Art Guru / Design / Animation / Lord of Destruction

Questions and answers

- What did you do before 10 Chambers?

Ulf and I go way back, I was one of the earliest hires at Grin almost almost 17 years ago. My latest gig was at Avalanche Studios, making amazing physics setups that explode and crumble.

- Describe a normal day at the 10 Chambers Collective Office!

Focused, very focused and productive, we all have families and interests that reach beyond the office walls. We talk about all aspects of the game, usually never doing anything just because that is the traditional AAA-approach to do it, we have the luxury of being quicker and more agile than the leviathans.

Released games

- Ballistics (2001)
- Bandits: Phoenix Rising (2002)
- Ghost Recon: Advanced Warfighter (2005)
- Ghost Recon: Advanced Warfighter 2 (2006)
- Wasteland Racers (2006)
- Bionic Commando Rearmed (2008)
- Terminator: Salvation (2009)
- Wanted: Weapons of Fate (2009)
- Bionic Commando (2009)
- Syndicate (2012)
- Mad Max (2015)
- Just Cause 3 (2015)

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